Batman: Arkham City
playstation 2 for SALES ONLINE DEALS -CHECK SPECIAL PRICES!!! ...
Model Of Item : 883929211494
Product Brand : Warner Bros
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Batman: Arkham City
playstation 2
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Batman: Arkham City
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playstation 2
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Customer Review :
Holy smokes Batman! : Batman: Arkham City
I played Arkham Asylum and thought it was perhaps the best superhero game ever. It remains at the top of my list, and I enjoy playing it to this day. Arkham City takes the formula of Asylum and changes things up quite a bit. Whereas Asylum feels claustrophobic and almost a bit like a survival horror, Arkham City is much more open and less scary in its presentation. Instead, it feels more like an action movie with all the big set pieces and twists and turns in plot. The two games are entirely different, so if you come to this one expecting another slow-paced exploration model with a small world...think again.
That said, the open world was a bit of a disappointment for me. Open worlds are only as fun as the means of travelling them, and I constantly felt limited by the glide/boost mechanism. Often divebombing would get me some more air time but I'd get in too tight to buildings and hit one and fall. Or, I'd be grapple-boosting from place to place in a very....non awesome form of travel. The world was nice, don't' get me wrong...but traversing was a bit of a chore.
Combat was improved in many ways from the first, with counters much easier and more combos available with different things to do. Mine main issue was that some special baddies had annoying to counter abilities. The shield carriers and stun rods in particular were a chore. You couldn't smart-target away in combat their shields or weapons with the grapple hook, and pulling off the combos that allowed you to disarm them in a mass of melee fighters could be near impossible...as such I felt punished every time I saw a guy with a shield because I knew I was in for a long frustrating fight. In many ways, I think I preferred the simpler combat of Asylum.
The storyline, which I've mentioned earlier, played out in a different fashion that I"d foreseen. Instead of having a large amount of villains meaningfully attached to the plot, you end up with a metric ton of them tossed into the mix in cameo fashion at best. I can't say that the presence of most of them did the story much good. Additionally, without going into spoiler territory too deeply, I found the ending of the game to be a bit dark, drawn out, and just bloody. I didn't feel as satisfied by the ending as I'd want...and the whole direction the story took about halfway through just didn't do anything for me. This, I realize, is entirely subjective and your mileage may vary.
Overall, I feel Arkham City took a lot of risks with gameplay. Some of these payed off, but too often for me I found myself being annoyed or limited by some of the design choices. Instead of fighting my foes, at times I felt like I was fighting the game designers and their game systems...which is never a good thing. That said, Arkham City was fun to play through overall...so I won't begrudge it less than four stars...it just didn't reach the heights that I hoped and didn't eliminate my opinion that Arkham Asylum is the best Batman game thus far.