Saturday, December 17, 2011

Spyro: Enter the Dragonfly

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Spyro: Enter the Dragonfly
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Spyro: Enter the Dragonfly Spyro: Enter the Dragonfly

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Spyro: Enter the Dragonfly


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Spyro: Enter the Dragonfly
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Spyro: Enter the Dragonfly Overviews
Featuring tricky puzzles, dazzling levels and all-new breath weapons, this is definitely Spyro's hottest adventure ever!.../ Spyro: Enter the Dragonfly / playstation 2
Spyro: Enter the Dragonfly

Spyro: Enter the Dragonfly Specifications
A sequel to Spyro: Year of the Dragon, the bestselling title for the first PlayStation console, Spyro: Enter the Dragonfly sees Ripto return with a plan to steal the dragonflies of the Dragon Realms. To combat his foes, Spyro's existing set of abilities have been enhanced with new features such as electric, ice, and bubble breath. Equipped with newly acquired skills, amazing new vehicles, and help from new and old friends, Spyro must find a way to return the dragonflies and restore order to the Dragon Realm..../ Spyro: Enter the Dragonfly / playstation 2
Spyro: Enter the Dragonfly

Spyro: Enter the Dragonfly Features
  • Single Player
  • Stunningly beautiful levels to glide over, charge through, and swim around
  • Pilot tanks, planes and UFO's on your quest to save the Dragon Realms.
.../ Spyro: Enter the Dragonfly / playstation 2
Spyro: Enter the Dragonfly


Spyro: Enter the Dragonfly
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Highly recommended


Spyro: Enter the Dragonfly
playstation 2

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Customer Review :

A huge step downwards for Spyro : Spyro: Enter the Dragonfly


sorta.

The quick summary is "unfinished, rather buggy and far too short". Especially compared to the first three, which I loved.

I 100% completed the game in about 8 hours, and I'm not a particularly good player. Given that the game has very little replay value... it's just not worth the money. It'd probably be OK as a rental. (I find myself saying that a lot lately--maybe I should take the hint?)

The in-game camera isn't so hot. It's a lot better than most, but it occasionally got stuck (trying to control Spyro "by remote control 30 feet away" isn't much fun) and had this occasional tendency to spin around in a full circle.

The framerate takes a serious hit when there are a lot of active monsters or dragonflies on the level. One level in particular (Cloud 9, which is mostly wide-open space) had really bad problems, and the game even froze a few times while I was playing that level. This level also revealed some very painful clipping issues (trying to make a long glide to some hidden gems required repeating ~1/2 the level time after time, as I kept hitting some invisible thing or other and falling...)

Speaking of which, there's a serious lack of "Zoe" in-level save points. There are usually two, one about 1/3 of the way into the level and the other about 1/2. So, if you screw up on the last half of the level... yep, you get to repeat at least 1/2 the level. This makes exploring the levels no fun at all, since if you fall off somewhere you have to start way back at the middle.

The controls seem awkward and caused a lot of frustration. Spyro can't recover from touching something while he's flying (as I recall he could start flying again in the previous games unless he ran smack right into an object) and using the hover button also totally kills his ability to fly. Hover also seems to kill 99.9% of his forward momentum--a big change from the previous games, and I regularly missed jumps by undershooting.

The monsters are incredibly wimpy. I never got killed by any of them (heck, I may never have even gotten hit by any of them). Except for the boss, of course; he wasn't horribly hard, but I think missiles that follow you around is almost bordering on cheating (and he could fire faster than Spyro could recover from a stun, so depending on exactly where you were when you were hit it would be certain death).

I didn't run into any truly serious bugs but I'm sure there are several, as I saw a plethora of minor problems. That, the framerate issues, lack of in-game movies (there's exactly one besides the intro and ending movies and it's _totally_ out of place), and the shortness of the game basically scream "it wasn't anywhere near finished but we shipped it anyway".

There's several minigames, most of which are fun to play (and some are quite creative), but I found only a couple of them were worth playing more than once. The races were surprisingly easy compared to the first three games, not a huge problem but again disappointing.

The level portals aren't named, and they look identical for the most part. Annoying as all get out--especially if you want to go back to a particular minigame or sublevel.

Let's see, something nice to say... I thought the graphics were pretty good, and the in-game voices were fine... of what we heard of them, as there was very little interaction with other characters in the game. (Moneybags makes a single token appearance, Zoe has one thing to say, and ditto for the other characters. Hunter shows up 3-4 times I think, the most of any of the other characters.)

I'll give it two stars because I actually bothered to finish it, but it really wasn't that good and certainly wasn't worth the money. I suggest renting it instead.

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